document->setActiveSection('servers'); $this->document->setActiveItem('config'); $this->data['activesection'] = $this->document->getActiveSection(); $this->data['activeitem'] = $this->document->getActiveItem(); if(!$this->user->isLogged()) { $this->session->data['error'] = "Вы не авторизированы!"; $this->response->redirect($this->config->url . 'account/login'); } if($this->user->getAccessLevel() < 0) { $this->session->data['error'] = "У вас нет доступа к данному разделу!"; $this->response->redirect($this->config->url); } $this->load->model('servers'); $error = $this->validate($serverid); if($error) { $this->session->data['error'] = $error; $this->response->redirect($this->config->url . 'servers/index'); } $server = $this->serversModel->getServerById($serverid, array('games', 'locations')); $this->data['server'] = $server; if($server['server_status'] == 1 || $server['server_status'] == 2) { if($server['game_query'] == 'samp') { $file = "/server.cfg"; } else if($server['game_query'] == 'mtasa') { $file = "/mods/deathmatch/mtaserver.conf"; } else if($server['game_code'] == 'cs') { $file = "/cstrike/server.cfg"; } else if($server['game_code'] == 'css') { $file = "/cstrike/cfg/server.cfg"; } else if($server['game_code'] == 'csgo') { $file = "/csgo/cfg/server.cfg"; } else if($server['game_query'] == 'mine') { $file = "/server.properties"; } else if($server['game_code'] == 'ragemp') { $file = "/conf.json"; } $this->load->library('sftp'); $sftpLib = new sftpLibrary(); $sftpLink = $sftpLib->connect($server['location_ip'], $server['location_user'], $server['location_password']); $config = $sftpLib->open($sftpLink, '/home/gs' . $serverid . '/' . $file); $this->data['config'] = $config; } else { $config = "В данном статусе не доступно редактирование конфигурации!"; $this->data['config'] = $config; } include_once 'application/controllers/common/main.php'; $this->getChild(array('common/header', 'common/footer')); return $this->load->view('servers/config', $this->data); } public function send_config($serverid = null) { if (!$this->user->isLogged()) { $this->data['status'] = 'error'; $this->data['error'] = 'Вы не авторизированы!'; return json_encode($this->data); } if ($this->user->getAccessLevel() < 0) { $this->data['status'] = 'error'; $this->data['error'] = 'У вас нет доступа к данному разделу!'; return json_encode($this->data); } $this->load->model('servers'); $error = $this->validate($serverid); if($error) { $this->session->data['error'] = $error; $this->response->redirect($this->config->url . 'servers/index'); } $server = $this->serversModel->getServerById($serverid, array('users', 'locations', 'games')); if($server['server_status'] == 3) { $this->data["status"] = "error"; $this->data["error"] = "Идет установка сервера!"; return json_encode($this->data); } else if($server['server_status'] == 4) { $this->data["status"] = "error"; $this->data["error"] = "Идет переустановка сервера!"; return json_encode($this->data); } else if($server['server_status'] == 5) { $this->data["status"] = "error"; $this->data["error"] = "Идет создание BackUP сервера!"; return json_encode($this->data); } else if($server['server_status'] == 6) { $this->data["status"] = "error"; $this->data["error"] = "Идет восстанновление сервера из BackUP!"; return json_encode($this->data); } else if($server['server_status'] == 7) { $this->data["status"] = "error"; $this->data["error"] = "Идет обновление сервера!"; return json_encode($this->data); } else if($server["server_status"] == 0) { $this->data["status"] = "error"; $this->data["error"] = "Сервер заблокирован!"; return json_encode($this->data); } if($this->request->server['REQUEST_METHOD'] == 'POST') { if($server['server_status'] == 1 || $server['server_status'] == 2) { $config = htmlspecialchars_decode($this->request->post['config']); if($server['game_query'] == 'samp') { $file = "/server.cfg"; } else if($server['game_query'] == 'mtasa') { $file = "/mods/deathmatch/mtaserver.conf"; } else if($server['game_code'] == 'cs') { $file = "/cstrike/server.cfg"; } else if($server['game_code'] == 'css') { $file = "/cstrike/cfg/server.cfg"; } else if($server['game_code'] == 'csgo') { $file = "/csgo/cfg/server.cfg"; } else if($server['game_query'] == 'mine') { $file = "/server.properties"; } else if($server['game_code'] == 'ragemp') { $file = "/conf.json"; } $this->load->library('sftp'); $sftpLib = new sftpLibrary(); $sftpLink = $sftpLib->connect($server['location_ip'], $server['location_user'], $server['location_password']); $sftpLib->write($sftpLink, '/home/gs' . $serverid . '/' . $file, $config); $this->data['status'] = 'success'; $this->data['success'] = 'Конфигурационный файл отредактирован!'; } } return json_encode($this->data); } function validate($serverid) { $result = null; $this->user->getId( ); $userid = $this->user->getId(); if(!$this->serversModel->getTotalServerOwners(array('server_id' => (int)$serverid, 'user_id' => (int)$userid, 'owner_status' => 1))) { if(!$this->serversModel->getTotalServers(array('server_id' => (int)$serverid, 'user_id' => (int)$userid))) { $result = "Запрашиваемый сервер не существует!"; } } return $result; } private function validatePOST() { $this->load->library('validate'); $validateLib = new validateLibrary(); return $result; } }