Сборка REDL: панель на PHP 8, капча-тумблер, закрытые уязвимости, установщики в один клик
- панель работает на PHP 8.4 (оригинал под PHP 7.0): elFinder utf8_encode, apache_get_modules, warnings - капча выключена и управляется из админки (флаг captcha_enable + блок настроек) - закрыты две SQL-инъекции без авторизации (createAuthLog: пароль из POST и CF-Connecting-IP) - убрано хранение паролей в открытом виде в authlog, XSS в поле ref - установщики install-panel.sh и install-node.sh (оригинальный затирал sources.list репозиториями Debian 9) - современный Dockerfile (оригинальный на debian:stretch больше не собирается) - планировщик и автозапуск работают без systemd - брендинг REDL.IO, год 2026, ссылки на redl.io - документация на русском: ИЗМЕНЕНИЯ, БЕЗОПАСНОСТЬ, ИНСТРУКЦИЯ
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<?php
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/*
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Copyright (c) 2020 HOSTINPL (HOSTING-RUS) https://vk.com/hosting_rus
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Developed by Samir Shelenko and Alexander Zemlyanoy (https://vk.com/id00v / https://vk.com/mrsasha082)
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*/
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class cronController extends Controller {
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public function index() {
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$token = @$this->request->get['token'];
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if($this->config->token != $token) {
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return "Access Denied";
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}
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$this->load->library('mail');
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$this->load->library('ssh2');
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$this->load->model('webhost');
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$this->load->model('servers');
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$this->load->model('invoices');
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$mailLib = new mailLibrary();
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$mailLib->setFrom($this->config->mail_from);
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$mailLib->setSender($this->config->mail_sender);
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$servers = $this->serversModel->getServers(array(), array('users'));
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$webhosts = $this->webhostModel->getWebhosts(array(), array('users'));
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$datenow = date_create('now');
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foreach($servers as $item) {
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$operation = false;
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$serverid = $item['server_id'];
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$dateend = date_create($item['server_date_end']);
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$diff = date_diff($datenow, $dateend);
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if($diff->invert) {
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if($diff->days >= 1) {
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if($this->serversModel->action($serverid, 'delete')["status"] != "success") {
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$operation = true;
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echo "Игровой сервер: gs" . $serverid . " - удаление не удалось.". PHP_EOL;
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}
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if(!$operation) {
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if($item['server_mysql'] == 1 || $item['server_mysql'] == 2) {
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$this->serversModel->action($serverid, "delete_mysql");
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}
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$this->serversModel->deleteServer($serverid);
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$this->serversModel->deleteServerStats($serverid);
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$this->serversModel->deleteserverOwners($serverid);
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$this->serversModel->deleteLog($serverid);
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$firewall = $this->serversModel->getFirewallsById($serverid);
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if ($firewall) {
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foreach ($firewall as $item2) {
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$ssh2Lib = new ssh2Library();
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$link = $ssh2Lib->connect($item['location_ip'], $item['location_user'], $item['location_password']);
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$ssh2Lib->execute($link, "iptables -D INPUT -s ".$item2['server_ip']." -p udp -d ".$item['location_ip']." --dport ".$item['server_port']." -j DROP;");
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$ssh2Lib->execute($link, "iptables -D INPUT -s ".$item2['server_ip']." -p tcp -d ".$item['location_ip']." --dport ".$item['server_port']." -j DROP;");
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$ssh2Lib->disconnect($link);
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$this->serversModel->deleteFirewallDB($item2['firewall_id']);
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}
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}
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$mailLib->setTo($item['user_email']);
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$mailLib->setSubject("Удаление сервера #$serverid");
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$mailData = array();
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$mailData['firstname'] = $item['user_firstname'];
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$mailData['lastname'] = $item['user_lastname'];
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$mailData['serverid'] = $serverid;
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$text = $this->load->view('mail/servers/deleted', $mailData);
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$mailLib->setText($text);
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$mailLib->send();
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echo "Игровой сервер: gs" . $serverid . " - удален.". PHP_EOL;
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}
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} else if($item['server_status'] != 0) {
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if($this->serversModel->action($serverid, "stop")["status"] == "success") {
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$this->serversModel->updateServer($serverid, array('server_status' => 0));
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$this->serversModel->action($serverid, "block");
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} else {
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$operation = true;
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echo "Игровой сервер: gs" . $serverid . " - блокировка не удалась.". PHP_EOL;
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}
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if(!$operation) {
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$mailLib->setTo($item['user_email']);
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$mailLib->setSubject("Блокировка сервера #$serverid");
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$mailData = array();
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$mailData['firstname'] = $item['user_firstname'];
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$mailData['lastname'] = $item['user_lastname'];
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$mailData['serverid'] = $serverid;
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$text = $this->load->view('mail/servers/lock', $mailData);
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$mailLib->setText($text);
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$mailLib->send();
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echo "Игровой сервер: gs" . $serverid . " - заблокирован.". PHP_EOL;
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}
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}
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} else {
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if($diff->days < 3) {
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$mailLib->setTo($item['user_email']);
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$mailLib->setSubject("Завершение оплаченного периода сервера #$serverid");
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$mailData = array();
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$mailData['firstname'] = $item['user_firstname'];
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$mailData['lastname'] = $item['user_lastname'];
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$mailData['serverid'] = $serverid;
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$mailData['days'] = $diff->days;
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$text = $this->load->view('mail/servers/needPay', $mailData);
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$mailLib->setText($text);
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$mailLib->send();
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echo "Игровой сервер: gs" . $serverid . " - отправлено уведомление.". PHP_EOL;
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}
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}
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}
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foreach($webhosts as $item) {
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$operation = false;
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$webid = $item['web_id'];
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$dateend = date_create($item['web_date_end']);
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$diff = date_diff($datenow, $dateend);
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if($diff->invert) {
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if($diff->days >= 3) {
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$this->webhostModel->unblockWebhost($webid);
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$this->webhostModel->deleteWebhost($webid);
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$mailLib->setTo($item['user_email']);
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$mailLib->setSubject("Удаление веб-хостинга #$webid");
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$mailData = array();
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$mailData['firstname'] = $item['user_firstname'];
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$mailData['lastname'] = $item['user_lastname'];
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$mailData['webid'] = $webid;
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$text = $this->load->view('mail/webhost/deleted', $mailData);
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$mailLib->setText($text);
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$mailLib->send();
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echo "Веб-хостинг: ws" . $webid . " - удален.". PHP_EOL;
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} else if($item['web_status'] != 0) {
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$this->webhostModel->blockWebhost($webid);
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$mailLib->setTo($item['user_email']);
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$mailLib->setSubject("Блокировка веб-хостинга #$webid");
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$mailData = array();
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$mailData['firstname'] = $item['user_firstname'];
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$mailData['lastname'] = $item['user_lastname'];
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$mailData['webid'] = $webid;
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$text = $this->load->view('mail/webhost/lock', $mailData);
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$mailLib->setText($text);
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$mailLib->send();
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echo "Веб-хостинг: ws" . $webid . " - заблокирован.". PHP_EOL;
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}
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} else {
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if($diff->days < 3) {
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$mailLib->setTo($item['user_email']);
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$mailLib->setSubject("Завершение оплаченного периода веб-хостинга #$webid");
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$mailData = array();
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$mailData['firstname'] = $item['user_firstname'];
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$mailData['lastname'] = $item['user_lastname'];
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$mailData['webid'] = $webid;
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$mailData['days'] = $diff->days;
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$text = $this->load->view('mail/webhost/needPay', $mailData);
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$mailLib->setText($text);
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$mailLib->send();
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echo "Веб-хостинг: ws" . $webid . " - отправлено уведомление.". PHP_EOL;
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}
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}
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}
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$invoices = $this->invoicesModel->getInvoices(array('invoice_status' => 0), array(), array(), array());
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foreach($invoices as $item) {
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$this->invoicesModel->deleteInvoice($item['invoice_id']);
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}
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return null;
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}
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public function gameServers() {
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$token = @$this->request->get['token'];
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if($this->config->token != $token) {
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return "Access Denied";
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}
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$this->load->model('servers');
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$servers = $this->serversModel->getServers(array(), array('games', 'users', 'locations'));
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foreach($servers as $item) {
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$serverid = $item['server_id'];
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if($item['server_status'] == 3 AND $item['server_work'] == 1) {
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$this->serversModel->updateServer($serverid, array('server_work' => 0));
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$result = $this->serversModel->action($serverid, "install");
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if($result['status'] == "success") {
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echo "Игровой сервер: gs" . $serverid . " - успешная установка.". PHP_EOL;
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$logData = array(
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'server_id' => $serverid,
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'reason' => 'Успешная установка сервера.',
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'status' => 1
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);
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$this->serversModel->createLog($logData);
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} else {
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echo "Игровой сервер: gs" . $serverid . " - неудачная установка.". PHP_EOL;
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}
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}
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if($item['server_status'] == 4 AND $item['server_work'] == 1) {
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$this->serversModel->updateServer($serverid, array('server_work' => 0));
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$result = $this->serversModel->action($serverid, "reinstall");
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if($result['status'] == "success") {
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echo "Игровой сервер: gs" . $serverid . " - успешная переустановка.". PHP_EOL;
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$logData = array(
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'server_id' => $serverid,
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'reason' => 'Успешная переустановка сервера.',
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'status' => 1
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);
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$this->serversModel->createLog($logData);
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} else {
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echo "Игровой сервер: gs" . $serverid . " - неудачная переустановка.". PHP_EOL;
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}
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}
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if($item['server_status'] == 5 AND $item['server_work'] == 1) {
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$this->serversModel->updateServer($serverid, array('server_work' => 0));
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$result = $this->serversModel->action($serverid, 'createbackup');
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if($result['status'] == "success") {
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echo "Игровой сервер: gs" . $serverid . " - успешный бекап сервера.". PHP_EOL;
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$logData = array(
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'server_id' => $serverid,
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'reason' => 'Успешное создание BackUP.',
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'status' => 1
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);
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$this->serversModel->createLog($logData);
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} else {
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echo "Игровой сервер: gs" . $serverid . " - неудачный бекап сервера.". PHP_EOL;
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}
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}
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if($item['server_status'] == 6 AND $item['server_work'] == 1) {
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$this->serversModel->updateServer($serverid, array('server_work' => 0));
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$result = $this->serversModel->action($serverid, "installbackup");
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if($result['status'] == "success") {
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echo "Игровой сервер: gs" . $serverid . " - успешное восстановление из бекапа.". PHP_EOL;
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$logData = array(
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'server_id' => $serverid,
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'reason' => 'Успешное восстановление из BackUP.',
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'status' => 1
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);
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$this->serversModel->createLog($logData);
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} else {
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echo "Игровой сервер: gs" . $serverid . " - неудачное восстановление из бекапа.". PHP_EOL;
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}
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}
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if($item['server_status'] == 7 AND $item['server_work'] == 1) {
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if($item['game_code'] == 'mine' || $item['game_code'] == 'mcpe') {
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$this->serversModel->updateServer($serverid, array('server_work' => 0));
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$result = $this->serversModel->action($serverid, 'sendcommand', array('command' => 'installNewCore'));
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if($result['status'] == "success") {
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echo "Игровой сервер: gs" . $serverid . " - успешная смена ядра.". PHP_EOL;
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$logData = array(
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'server_id' => $serverid,
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'reason' => 'Успешная смена ядра.',
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'status' => 1
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);
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$this->serversModel->createLog($logData);
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} else {
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echo "Игровой сервер: gs" . $serverid . " - неудачная смена ядра.". PHP_EOL;
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}
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} else if($item['game_code'] == 'cs') {
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$this->serversModel->updateServer($serverid, array('server_work' => 0));
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$result = $this->serversModel->action($serverid, 'sendcommand', array('command' => 'installNewBuild'));
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if($result['status'] == "success") {
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echo "Игровой сервер: gs" . $serverid . " - успешная смена билда.". PHP_EOL;
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$logData = array(
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'server_id' => $serverid,
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'reason' => 'Успешная смена билда.',
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'status' => 1
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);
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$this->serversModel->createLog($logData);
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} else {
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echo "Игровой сервер: gs" . $serverid . " - неудачная смена билда.". PHP_EOL;
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}
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}
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}
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}
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return null;
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}
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public function updateStatsLocations() {
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$token = @$this->request->get['token'];
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if($this->config->token != $token) {
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return "Access Denied";
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}
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$this->load->model('locations');
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$locations = $this->locationsModel->getLocations(array());
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foreach($locations as $item) {
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$today = date("Y-m-d H:i:s");
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if($item['location_status'] == 1) {
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$this->load->library('ssh2');
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$ssh2Lib = new ssh2Library();
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$link = $ssh2Lib->connect($item['location_ip'], $item['location_user'], $item['location_password']);
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$cpu = (int) $ssh2Lib->execute($link, 'echo $[100-$(vmstat 1 2|tail -1|awk \'{print $15}\')]');
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$hdd_used = (int) $ssh2Lib->execute($link, 'df -h -B 1M $HOME | grep dev | awk \'{print $3}\'');
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$hdd_all = (int) $ssh2Lib->execute($link, 'df -h -B 1M $HOME | grep dev | awk \'{print $2}\'');
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$ram_all = (int) $ssh2Lib->execute($link, 'cat /proc/meminfo | grep MemTotal | awk \'{print $2}\'');
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$ram_free = (int) $ssh2Lib->execute($link, 'cat /proc/meminfo | grep MemAvailable | awk \'{print $2}\'');
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$ram_used = (int) $ram_all - (int) $ram_free;
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$swap_all = (int) $ssh2Lib->execute($link, 'cat /proc/meminfo | grep SwapTotal | awk \'{print $2}\'');
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$swap_free = (int) $ssh2Lib->execute($link, 'cat /proc/meminfo | grep SwapFree | awk \'{print $2}\'');
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$swap_used = (int) $swap_all - (int) $swap_free;
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$ssh2Lib->disconnect($link);
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$cpu = $cpu > 100 ? 100 : round($cpu);
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$ram_used = round($ram_used * 0.000977, 0);
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$ram_all = round($ram_all * 0.000977, 0);
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$swap_used = round($swap_used * 0.000977, 0);
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$swap_all = round($swap_all * 0.000977, 0);
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$hdd_end = (($hdd_used * 100) / $hdd_all);
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$hdd_end = $hdd_end > 100 ? 100 : round($hdd_end);
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$ram_swap_save = ((($ram_used + $swap_used) * 100) / ($ram_all + $swap_all));
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$ram_swap_save = $ram_swap_save > 100 ? 100 : round($ram_swap_save);
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$locationData = array(
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'location_cpu' => $cpu,
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'location_ram' => $ram_swap_save,
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'location_hdd' => $hdd_end,
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'location_upd' => $today
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);
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$this->locationsModel->updateLocation($item['location_id'], $locationData);
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echo "Статистика игровой локации #". $item['location_id'] ." успешно обновлена (CPU: ".$cpu."%, RAM: ".$ram_swap_save."%, SSD: ".$hdd_end."%)" . PHP_EOL;
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} else {
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$locationData = array(
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'location_cpu' => 0,
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'location_ram' => 0,
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'location_hdd' => 0,
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'location_upd' => $today
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);
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$this->locationsModel->updateLocation($item['location_id'], $locationData);
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}
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}
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return null;
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}
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public function updateStats() {
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$this->load->library('query');
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$this->load->model('servers');
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$token = @$this->request->get['token'];
|
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if($this->config->token != $token) {
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return "Access Denied";
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}
|
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$servers = $this->serversModel->getServers(array(), array('games', 'locations'));
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$this->serversModel->clearServersStats();
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foreach($servers as $item) {
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$serverid = $item['server_id'];
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|
||||
if($item['server_status'] == 2) {
|
||||
$queryLib = new queryLibrary($item['game_query']);
|
||||
$queryLib->connect($item['location_ip'], $item['server_port']);
|
||||
$query = $queryLib->getInfo();
|
||||
$queryLib->disconnect();
|
||||
|
||||
$sysload = $this->serversModel->getServerSystemLoad($serverid);
|
||||
$ssd = round($sysload['ssd']);
|
||||
$ssd_all = $item['game_ssd'];
|
||||
$ssd_end = (int)(($ssd * 100) / $ssd_all);
|
||||
$cpu = $sysload['cpu'] > 100 ? 100 : round($sysload['cpu']);
|
||||
$ram = $sysload['ram'] > 100 ? 100 : round($sysload['ram']);
|
||||
|
||||
$this->serversModel->createServerStats(array(
|
||||
'server_id' => $serverid,
|
||||
'server_stats_players' => $query['players'],
|
||||
'server_stats_cpu' => $cpu,
|
||||
'server_stats_ram' => $ram,
|
||||
'server_stats_hdd' => $ssd_end
|
||||
));
|
||||
echo "Статистика игрового сервера gs" . $serverid . " успешно сохранена (CPU: ".$cpu."%, RAM: ".$ram."%, SSD: ".$ssd_end."%)" . PHP_EOL;
|
||||
}
|
||||
|
||||
if($item['server_status'] == 1) {
|
||||
$ssd = $this->serversModel->getHDD($serverid);
|
||||
$ssd = round($ssd);
|
||||
$ssd_all = $item['game_ssd'];
|
||||
$ssd_end = (int)(($ssd * 100) / $ssd_all);
|
||||
|
||||
$this->serversModel->createServerStats(array(
|
||||
'server_id' => $serverid,
|
||||
'server_stats_players' => 0,
|
||||
'server_stats_cpu' => 0,
|
||||
'server_stats_ram' => 0,
|
||||
'server_stats_hdd' => $ssd_end
|
||||
));
|
||||
echo "Статистика игрового сервера gs" . $serverid . " успешно сохранена (CPU: 0%, RAM: 0%, SSD: ".$ssd_end."%)" . PHP_EOL;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function stopServers() {
|
||||
$token = @$this->request->get['token'];
|
||||
if($this->config->token != $token) {
|
||||
return "Access Denied";
|
||||
}
|
||||
|
||||
$this->load->model('servers');
|
||||
|
||||
$servers = $this->serversModel->getServers(array(), array('games', 'locations'));
|
||||
|
||||
foreach($servers as $item) {
|
||||
$serverid = $item['server_id'];
|
||||
|
||||
if($item['server_status'] == 2) {
|
||||
$hdd = $this->serversModel->getHDD($serverid);
|
||||
$hdd = round($hdd);
|
||||
if($hdd > $item['game_ssd']){
|
||||
$connect = $this->serversModel->action($serverid, 'stop');
|
||||
if($connect['status'] == "success") {
|
||||
$this->serversModel->deleteTask(array('task_name' => 'restart', 'server_id' => $serverid));
|
||||
$this->serversModel->deleteTask(array('task_name' => 'enable', 'server_id' => $serverid));
|
||||
$this->serversModel->deleteTask(array('task_name' => 'disable', 'server_id' => $serverid));
|
||||
$this->serversModel->updateServer($serverid, array('server_status' => 1));
|
||||
$logData = array(
|
||||
'server_id' => $serverid,
|
||||
'reason' => "Остановка сервера: OVERLOAD-ssd = ".$hdd."/".$item['game_ssd']."МБ",
|
||||
'status' => 1
|
||||
);
|
||||
$this->serversModel->createLog($logData);
|
||||
echo "Остановка сервера: OVERLOAD-ssd = ".$hdd."/".$item['game_ssd']."МБ" . PHP_EOL;
|
||||
} else {
|
||||
echo "Ошибка остановки сервера gs$item[server_id]" . PHP_EOL;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function stopServersQuery() {
|
||||
$token = @$this->request->get['token'];
|
||||
if($this->config->token != $token) {
|
||||
return "Access Denied";
|
||||
}
|
||||
|
||||
$this->load->library('query');
|
||||
$this->load->model('servers');
|
||||
|
||||
$servers = $this->serversModel->getServers(array(), array('games', 'locations'));
|
||||
|
||||
foreach($servers as $item) {
|
||||
$serverid = $item['server_id'];
|
||||
|
||||
if($item['server_status'] == 2) {
|
||||
$queryLib = new queryLibrary($item['game_query']);
|
||||
$queryLib->connect($item['location_ip'], $item['server_port']);
|
||||
$query = $queryLib->getInfo();
|
||||
$queryLib->disconnect();
|
||||
|
||||
if($query['players'] > ($item['server_slots']+1)){
|
||||
$connect = $this->serversModel->action($serverid, 'stop');
|
||||
if($connect['status'] == "success") {
|
||||
$this->serversModel->deleteTask(array('task_name' => 'restart', 'server_id' => $serverid));
|
||||
$this->serversModel->deleteTask(array('task_name' => 'enable', 'server_id' => $serverid));
|
||||
$this->serversModel->deleteTask(array('task_name' => 'disable', 'server_id' => $serverid));
|
||||
$this->serversModel->updateServer($serverid, array('server_status' => 1));
|
||||
$logData = array(
|
||||
'server_id' => $serverid,
|
||||
'reason' => "Остановка сервера: Чрезмерное кол.во игроков на сервере, игроков ".$query['players']." слотов ".$item['server_slots']."",
|
||||
'status' => 1
|
||||
);
|
||||
$this->serversModel->createLog($logData);
|
||||
echo "Остановка сервера: Чрезмерное кол.во игроков на сервере, игроков ".$query['players']." слотов ".$item['server_slots']."" . PHP_EOL;
|
||||
} else {
|
||||
echo "Ошибка остановки сервера gs$item[server_id]" . PHP_EOL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function serverReloader() {
|
||||
$token = @$this->request->get['token'];
|
||||
if($this->config->token != $token) {
|
||||
return "Access Denied";
|
||||
}
|
||||
|
||||
$this->load->model('servers');
|
||||
$this->load->model('locations');
|
||||
|
||||
$locations = $this->locationsModel->getLocations(array());
|
||||
|
||||
foreach($locations as $location) {
|
||||
echo PHP_EOL . 'Локация ('.$location['location_id'].') '.$location['location_name'].'' . PHP_EOL;
|
||||
$servers = $this->serversModel->getServers(array('server_status' => '2', 'location_id' => $location['location_id']));
|
||||
if($servers){
|
||||
foreach($servers as $item) {
|
||||
$serverid = $item['server_id'];
|
||||
$result_status = $this->serversModel->action($serverid, 'server_status');
|
||||
|
||||
if($result_status == 1) {
|
||||
$result = $this->serversModel->action($serverid, 'restart');
|
||||
if($result["status"] == "success") {
|
||||
$logData = array(
|
||||
'server_id' => $serverid,
|
||||
'reason' => 'Сервер был восcтановлен после падения',
|
||||
'status' => 1
|
||||
);
|
||||
$this->serversModel->createLog($logData);
|
||||
echo "Игровой сервер gs$item[server_id] - Поднят.". PHP_EOL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private $deletedTasks = array();
|
||||
|
||||
public function tasks() {
|
||||
$token = @$this->request->get['token'];
|
||||
if($this->config->token != $token) {
|
||||
return "Access Denied";
|
||||
}
|
||||
|
||||
$this->load->model('servers');
|
||||
$tasks = $this->serversModel->getTasks(array(), array('servers'));
|
||||
$datenow = date_create('now');
|
||||
|
||||
foreach($tasks as $item) {
|
||||
$serverid = $item['server_id'];
|
||||
|
||||
if(!in_array($item['task_name'], $this->deletedTasks)) {
|
||||
if(strtotime($item['task_lead_time']) <= strtotime(date("Y-m-d H:i:s"))) {
|
||||
if($item['task_name'] == "enable") {
|
||||
if($item['server_status'] == 1) {
|
||||
$result = $this->serversModel->action($serverid, "start");
|
||||
if($result["status"] == "success") {
|
||||
$this->serversModel->updateServer($serverid, array("server_status" => 2));
|
||||
array_push($this->deletedTasks, 'enable');
|
||||
$logData = array(
|
||||
'server_id' => $serverid,
|
||||
'reason' => '[Планировщик] Успешный запуск сервера',
|
||||
'status' => 1
|
||||
);
|
||||
$this->serversModel->createLog($logData);
|
||||
echo 'Задача ' . $item['task_name'] . ' для сервера #' . $item['server_id'] . ' выполнена!' . PHP_EOL;
|
||||
}
|
||||
}
|
||||
$this->serversModel->deleteTask(array('task_id' => $item['task_id']));
|
||||
} else if($item['task_name'] == "disable") {
|
||||
if($item['server_status'] == 2) {
|
||||
$result = $this->serversModel->action($serverid, "stop");
|
||||
if($result["status"] == "success") {
|
||||
$this->serversModel->updateServer($serverid, array("server_status" => 1));
|
||||
array_push($this->deletedTasks, 'disable');
|
||||
array_push($this->deletedTasks, 'restart');
|
||||
array_push($this->deletedTasks, 'enable');
|
||||
$logData = array(
|
||||
'server_id' => $serverid,
|
||||
'reason' => '[Планировщик] Успешное выключение сервера',
|
||||
'status' => 1
|
||||
);
|
||||
$this->serversModel->createLog($logData);
|
||||
echo 'Задача ' . $item['task_name'] . ' для сервера #' . $item['server_id'] . ' выполнена!' . PHP_EOL;
|
||||
}
|
||||
}
|
||||
$this->serversModel->deleteTask(array('task_id' => $item['task_id']));
|
||||
} else if($item['task_name'] == "restart") {
|
||||
if($item['server_status'] == 2) {
|
||||
$result = $this->serversModel->action($serverid, "restart");
|
||||
if($result["status"] == "success") {
|
||||
array_push($this->deletedTasks, 'enable');
|
||||
$logData = array(
|
||||
'server_id' => $serverid,
|
||||
'reason' => '[Планировщик] Успешный перезапуск сервера',
|
||||
'status' => 1
|
||||
);
|
||||
$this->serversModel->createLog($logData);
|
||||
echo 'Задача ' . $item['task_name'] . ' для сервера #' . $item['server_id'] . ' выполнена!' . PHP_EOL;
|
||||
}
|
||||
}
|
||||
if($item['task_type'] == 'single') {
|
||||
$this->serversModel->deleteTask(array('task_id' => $item['task_id']));
|
||||
} else {
|
||||
if($item['task_time'] == '15min') {
|
||||
$lead_time = date('Y-m-d H:i:s', strtotime("+15 minutes"));
|
||||
} else if($item['task_time'] == '30min') {
|
||||
$lead_time = date('Y-m-d H:i:s', strtotime("+30 minutes"));
|
||||
} else if($item['task_time'] == '1hour') {
|
||||
$lead_time = date('Y-m-d H:i:s', strtotime("+1 hour"));
|
||||
} else if($item['task_time'] == '12hours') {
|
||||
$lead_time = date('Y-m-d H:i:s', strtotime("+12 hours"));
|
||||
} else if($item['task_time'] == '24hours') {
|
||||
$lead_time = date('Y-m-d H:i:s', strtotime("+1 day"));
|
||||
}
|
||||
$this->serversModel->updateTask($item['task_id'], array('task_lead_time' => $lead_time));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function clearLogs() {
|
||||
$token = @$this->request->get['token'];
|
||||
if($this->config->token != $token) {
|
||||
return "Access Denied";
|
||||
}
|
||||
|
||||
$this->load->model('servers');
|
||||
|
||||
$serverLogs = $this->serversModel->getLogs();
|
||||
|
||||
$datenow = date_create('now');
|
||||
|
||||
foreach($serverLogs as $item) {
|
||||
$diff = date_diff($datenow, date_create($item['date']));
|
||||
|
||||
if($diff->invert) {
|
||||
if($diff->days >= 7) {
|
||||
$this->serversModel->deleteLog($item['log_id']);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
?>
|
||||
Reference in New Issue
Block a user